Currently canceled, look below for controls -Walk / Jump: WASD or Arrow Keys --Triple Jump: Jump three times in a row for a big jump -Wall Jump: Hold "W" or "up" when going into walls --Dive: Press the jump button in the air to dive -Groundpound: Press "S" or Down Arrow when in air --Use Spray Nozzle: "Z" or "K" -Aim Spray Nozzle: Hold "S" or Down Arrow --Use Special Nozzle: Hold "X" "L" or "Space" -To switch between regular and debug mode, press the number key "0"- --if you find a glitch, please tell me- -please ask any questions if you have them, this engine takes time to learn- Debug/edit mode's instructions will be made clearer later, for now this is what I got. Enemies being worked on. @MeIzAwezomeDede Known bugs: 1. moving platforms have weird properties when jumping at them from the sides 2. when "bonking" sometimes Mario randomly changes directions 3. still need to work on the dive hitbox and make it more efficient 4. jumping at the very edge of platforms causes Mario to move strangely 5. enemies can randomly phase and glitch through objects
@MeIzAwezomeDede for most coding, cutscenes, scrolling engine @griffpatch for some platforming code @Chicken-wiken, @mynameok, and @greenshyguyshorts for sprites/art @DabDatBass, @cwkricky1827, and @mynameok for extra help @DeepSeaStudios and for some music rips The Super Mario Sunshine 2D team And of course, Nintendo