❗️Click the green flag once. If a crystal or enemy shows up, click it again.❗️ ❗️READ THIS, IT'S VERY IMPORTANT!!!❗️ Advertising: Please don't. Note: This is my first SERIOUS platformer. I do not recommend playing this on mobile AT ALL. All levels are 100% possible, tested by me. Hello, and welcome to Trapped, A Mobile-friendly, Non-Generic Platformer. You are a regular person walking among the woods where one day you see some glowing light which transports you to this dimension. you must find the lost crystal in order to get back home. beware, there will be many traps along the way. Instructions: 1. Space to skip intro. 2. Use arrow keys, WASD, or mobile controls to move. 3. Space or attack button to throw projectiles (Projectiles change based on the skin). 4. Use number keys 1-4 to change skin (Sorry mobile people, you guys can't change skins). Why this platformer Is NOT generic: 1. I have put more than 500+ hours of work put into this platformer. 2. The player has a defense mechanism, UNLIKE most platformers. 3. Good attention to detail in art (I think). 4. Over 1400+ blocks of code. 5. A lot of effort put into this project. CREDITS: 1. @0014049 for the Enemy AI physics, this game wouldn't have been possible without that. 2. @TimMcCool for the love and favorite detector. 3. @Derpmii for the report detector. 4. @-Cloud_Server- for the Intro. 5. @Ryham301 for the play button script. 6. @0014049 for the shuriken art, modified by me. 7. Google for the pill art. 8. cooltext.com for the menu title and thumbnail text. 9. @CobaltOcean for the outro. AND YOU, the player!!! Link in the outro: https://scratch.mit.edu/projects/432301431/ Music: 1. Vexento - Cloud Nine 2. - Inferno 3. - Nebula Tags (Oh, boy):