Use WASD to move and Space to jump. Some blocks are slopes you can climb. There are some crates but I kinda gave up on them after realizing that it'd be very hard to make crates push other crates, which would turn other crates, e.t.c. in Scratch. Once I hopefully continue working on this game I will remove crates pushing crates.
I think the idea is good. I have the engine I guess, but what now? What should I do to make a fun game out of this? Maybe I'll find out when I start making some levels. I made a Roblox Studio plugin to help me make levels for this game. I chose Roblox Studio because it's 3D, I am familiar with the Roblox Studio environment, and I already knew how to make Roblox Studio plugins. Shoot, hopefully I didn't put like any inappropriate things. Even though I 99.99% didn't put any inappropriate things in my project I am paranoid that i wrote something bad and thought i was going to remove that later when i share it. I don't know why I have this worry because there is a 0.01% chance of this happening. A really huge obstacle when trying to work on this again is that I don't understand my code because I usually don't comment my Scratch code because comments keep getting far away from the blocks somehow? I dunno why... I also don't like using the Clean Up Blocks option because it actually makes it harder to find my code while I'm working on the project, since the positions of every script are now in a different place. It definitely doesn't help that Scratch removed the "define" option from the custom block context menu. I also don't like how it sorts it only vertically, unlike Scratch 2.0 where it sorted it in both directions.