...And Battleships 2 Has Arrived! Some different controls from last time. Arrow keys to move around Z/X keys to rotate turret (A/D to turn it more precisely) SPACE to fire C to toggle repeater gun G to open/close shop V to toggle Pointer Keys 1-6 to upgrade Based on the Iron clad USS Monitor FUTURE UPDATES: Better background that works, better NME AI, make multiple levels, make gun firing sounds, make NME death animations, & more SPECIAL CHEAT KEY First answer this riddle: What does a gamer say when frustrated by an extremely unfair item? "Man, that weapon is SO __ !!!!" Anyone exposing the answer in teh kommentz will be shunned unto eternity- I mean, will be politely asked to stop
Art and stuff: "C" & "J" Scripting: "J" This is the sequel to Battleships 1: http://scratch.mit.edu/projects/42616734/ VERSIONS 0.0 Made Art Design for main ship 0.1 Finished Art for enemy ships ("NME") 0.2 Made backgrounds 0.4 Made cannon scripts/art 0.6 Made movement for all sprites 0.7 Added health variables 1.0 Script cleaning 1.2 Sound update for music 1.4 Added upgrades shop (Does not work currently) 1.6 Added intro 1.8 More cleanup 2.0 Machine gun update 2.1 First Release 2.2 Instructions/Notes and credits updated 2.3 Bugs Fixed 2.5 Fixed Lose/Win Sequence 2.6 Turned variables into semi-sprites 3.0 Made shop work 3.1 Added new shop item: "Better Bullets" 3.2 Added an updated set of buttons 3.25 Added debug keys 3.3 Added credits 3.5 Fixed credits 3.6 Fixed Key 6 Shop bug 3.7 Added number pad next to shop 3.8 Added Pointer to aid in aiming 3.9 Added Pointer Sprite Indication lights 4.0 Added Precision Turret Turning READ MORE HERE: http://en.wikipedia.org/wiki/Monitor_(warship)