Call of Duty Zombies -Apocalypse Note: There may be some mild lag at the start of the game. Remix this to completely stop the lag. Remember to love/favourite this though! CONTROLS Click=Shoot Mouse = aim Left arrow= Reload Hold left arrow= use/buy UP arrow= walk UP/DOWN arrows= sprint FEATURES No/mild lag 2 new box weapons -MTAR -HAMR -Intervention/Swat556/Peacekeeper removed Improved scripting method means less glitchy gameplay My new shooting game method Improved Zombie AI - The zombies now walk around objects -New perk machine -Stamin up -Quick revive removed due to difficulty Pointless features removed to reduce lag -No more difficulties -No loading screen Better game detail - Sound volume depends on the distance to the sound emitter New ammo/magazine system Customised HUD Note: It takes at least 8 rounds to get a good game going if you play properly(Probably 10-14 for new players.) My personal best is round 15- after I was sandwiched between a spawning zombies and a weakened zombie. GLITCHES Power Ups not rendering properly: I don't know what causes this glitch- it only started to happen when I shared this. RayGun not reloading: Also caused by sharing the project UPDATES Update;v1: Release