An updated version of my old project Duck Dodge. In this version, the control scheme has been changed a bit. With the "Keys" control scheme, press the up arrow or 'w' to move up and press the down arrow or 's' to move down. With the "Tap" control scheme, hold down the mouse button to go up and release to go down. Control scheme can be changed in settings. Current version: v2.3 Changelog: v2.0: Game released! Changed control scheme. Updated start screen to show the skin the player is currently using. Changed the background changing to match the speed at which the objects fall. v2.1: Added difficulty settings and fixed a glitch which caused the background to change rapidly. v2.2: Added a settings menu, moved the difficulty options to the settings menu, and began working on re-implementing the old control scheme for mobile access. For now, the control scheme is always set to keys (even if it says tap). v2.3: Implemented "Tap" control scheme for mobile players. This will probably be the final version.