Sky Arena V1.7 (Ads will be deleted) Controls: To change maps, click the map icon that says "Map: (map name)", to change game modes, click the icon that say "(name of the game mode)". P1: W to jump A and D to move S to shoot R to reload P2: Up arrow to jump Left and right arrows to move Down arrow to shoot P to reload The game consists of 10 guns, 3 types of drops and 6 maps Guns: Pistol: 12 bullets per magazine, your starter weapon, low damage, medium firerate, low spread SMG: 50 bullet per magazine, fastest fire rate, low damage, high spread Bouncer: High spread, 10 bullet per magazine, can bounce from walls for once, medium damage Revolver: Very accurate, 6 bullet per magazine, slow firerate, good damage Shotgun: Shoots 6 pellets per shot, able to one shot people in close range, has a magazine size of 5, highest spread Burst Rifle: 3 bullet burst, medium damage, 18 bullets per magazine, relatively slow firerate Sniper: One shot enemies in any range, piercing shots, (you can wallbang people) 3 bullets per magazine, slowest firerate, very accurate Healer: 30 bullet per magazine, low damage, able to heal you, medium firerate Tactical pistol: Very accurate, 20 bullets per magazine, medium damage, medium firerate Spear: 2 shot enemies, melee weapon, decent firerate Maps: de_dust, de_arctic, de_vertigo, de_aztec, de_inferno, de_neon, (and random) map. Drops: red: weapon crate, white: medkit, purple: power ups (jump boost, force shield, shrink potion) Game modes: classic death match, gun game, 1 hp competitive (not recommended), random arcade. Code: 100% by me Art: 95% by me Good luck, Have fun. :D Also remember to leave a love and a favorite. Follow me for more games
Credits to @theChAOTiC for the game inspiration and the backdrop ideas. Also thanks for @AidenCielo for reporting some glitches. Details: 2020: 11/07 game released V1.0 11/11 decreased the damage of the airrade 11/23 fixed shotgun glitch and airrade glitch 12/17 added reload sound effects V1.1 12/23 balanced weapons, increased Pistol and SMG damage, reduced shotgun spread 12/26 added Burst Rifle V1.2 12/28 added damage drop off 12/30 added a variety of game modes V1.3 2021: 1/4 400 views, thanks for your support :D 1/5 fixed intro glitch 1/9 added healer, tactical pistol, added map de_inferno, added new thumbnail V1.4 1/10 added spear 1/18 loved by , 600 views, scratch must be kidding me 1/23 fixed sound glitch 1/30 loved let's go ! ! ! 2/7 1000 views, thanks for everyone's support :) 2/9 added spawn protection & smoother kickback 2/25 hit 100 loves, thanks to everyone :D 3/6 remake de_inferno 3/24 shortened spawn protection timer, balance changes V1.5 4/7 fixed sound effects (burst rifle, revolver and healer) 5/21 added an extra bullet to shotgun, increased firerate for Tac pistol and pistol, increased spread of burst rifle, changed ammo stats for multiple weapons 6/9 remade de_inferno again, deleted invisibility power up and added force shield power up instead 8/11 rebalanced weapons (every weapon) 8/14 fixed P2 bouncer (not bouncing) glitch 8/15 fixed knock back glitch (it kicks you on a platform if you are standing againt it 9/17 New map, de_Neon, new thumbnail, force shield duration increased, V1.6 9/22 Remade de_Neon (majorly because its new mechanics don't work so I preserved a bit of its initial structure and made it smaller and wider) 12/18 Finally realized that this has 2000 views, thanks for your support :), also Christmas update V1.7: buffed all power ups, added new power up (damage boost), christmas themed players & present drops & new background 12/31 Re-balance skills 2023: 10/04 Long time no see scratch, good to be back 2024: 2/10 No way I'm still alive in 2024 in university lol, anyways did some balance changes because I'm bored, and this will probably never receive updates anymore as I'm quitting scratch, life must move on