Potential RPG mechanics and designs. Click to advance There are 2 key things to note here: 1. This is just a concept that I may or may not use but is still cool to put out here to give others inspiration 2. There is a particular formatting with available moves. The first move is a common move available to all the classes of a specified four. The second is a class exclusive attack move and the third is a class exclusive defensive move, each having their own unique and different properties to diversify the game.
All "art" and ideas were solely by me, inspired by my silly b r a i n Weapon art here: https://scratch.mit.edu/projects/447259818/