_-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-_ M O V E M E N T Use "A" and "D" to move, "S" to crouch and "Space" to jump (no arrowkeys compatibility yet) _-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-_ E D I T O R Section: The section you are in (they go in order) Section's Event: Which event will be presented when that section is played Event Delay: Delay betwen each Section/Event (This is measured in Deciseconds or 0.1 seconds, plese do not use dots) Noclip: Makes you able to walk thro objects Song: Play the debug version of your level Test: Play the actual version of your level
this is just a beta to showcase how the really basic and primitive building system works, it might be a bit broken. _-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-_ C R E D I T S Bossfight - Leaving Leafwood Forest Flirt Flirt Oh It hurts Begone MR.Gwane Tokyo Machine - Rock It! All sprites/scripts/ideas made by me (the beam isnt copied from jsab, it is a public idea that everyone can implement in their games for free) Please DO NOT Remix this project while in beta, you can mess up with the code any way you want but please do not share it, it might be really unstable since i havent optimized it well yet.