Start-Up: After pressing the green flag, the start and difficulty buttons will appear, while the grid begins to appear(waiting for this to finish is suggested). If you click the difficulty button it will interchange from centipede(normal), then to millipede(hard), then to billipede(DOOMED, and yes, billipede is a made up word), then freeplay(survival) and then back to centipede. If you want more of a challenge(I really don't think you will but just encase) activate turbo mode by shift clicking the green flag. If you want to play with a friend, click the 2nd player button, then WASD will be blue and arrow keys will be black Game Start: When you click start count down begins and after that your centipede will appear. Hurry! Before your bug hits the edge, use the arrow keys or WASD(if the blue player) to move. When duel mode is enabled, blue can use Q E R or T to shoot, and black can use SPACE M or N to shoot. Goal: When you start, a green cubes will appear. Gathering this is the goal of the game. When you get one, it disappears. Once you've gotten all of them, you level up and new ones come. Level up as much as you can. Touching the edge or the red cubes that appear will kill you.
UPDATE: added thumnail and duel mode(only for two player) I did all the programming and art, hiccup_gaming team, @jawa1o1 @emeraldlane and friends, tested it. my high scores are 2 for centipede, 125.77 for freeplay, and 1 millipede and 1 billipede. good luck! NOTE: 2 player scores are a little buggy I made this using pen for the background grid, cloning for both the centipede(or snake) and the dots that appear, some color sensing, and a ton of broadcasts and variables.