I am simply adding general additions to the game. Move with arrow keys. Go fast with S. Press space to go in vents. Press V to change color. Press C to disappear. Press B to show the names of each room. Press N to show your name. Press Q to pixelate things. Press X to kill the dummy in electrical. Press Z to report bodies. Imposter vision determines how far you can see. If impovision is 5, then you will be able to see objects from a distance of 80 Scroll Y or Scroll X. If impovision is 1, then you will be able to see objects from a distance of 120 Scroll Y or Scroll X.
Thanks to bennerbees for Among Us V.2 11/13/20 - I am having a fun time installing the Security/Electrical/Med Bay vent combination. 11/19/20 - I have now set up the Security/Electrical/Med Bay vents and the Admin/Cafeteria/Hallway vents, so I am now going to do the Navigation and Reactor vents. I am also trying to recreate the pop up that occurs when a body is reported. 12/2/20 - I spent a long time trying to make a proximity based vision system but it is very flawed. I figured out how to make it vertically, but when I translated it to horizontal it didn't work out. I am now going to start work on the report button and not care about the vision. 12/11/20 - I finally shared the project since I finished all of the vent combos. There are 14 vents in total, with the pairs/triplets being Upper Engine/Reactor, Lower Engine/Reactor, Med Bay/Security/Electrical, Admin/Cafeteria/Hallway, Weapons/Navigation, and Shields/Navigation. The report button flashes if you are over a body, but you cannot report the body and start a meeting yet. That is what I will work on now. 1/16/21 - Made 3 dummies in Electrical, Cafeteria, and Med Bay, Made them killable, added blood splatters, made them reportable, and fixed the vision.