Overview: This is a strategic game where you must perform your actions based on everyone's location, both your teammate's and opponent's. Objective: Destroy the enemy spawn/portal and then eliminate all enemies Controls: Arrow keys/AD to turn Space to shoot Other: Killstreaks: When you obtain enough kills, your team gets a bonus: 9 team kills = Increase accuracy 12 team kills = Laser 23 team kills = Turret 31 team kills = Damage upgrade 45 team kills = Crystal regenerates 53 team kills = Teammate that cannot respawn (They are darker that normal teammates) 71 team kills = Teammate that can respawn Maps & their features: There are 3 maps ingame (Currently); they are Classic, Bridge, and Building. Each map suits a different playstyle: Classic: Action packed with direct access to the enemy spawn and portal; this map promotes active gameplay Bridge: Has 3 bridges of which you need to cross one to enter the enemy side. Promotes strategic gameplay Building: Has a tough obstacle to get past (A building) and is well rewarding; this map requires patient and risk-reward gameplay
I like to add these 'projects IDs' on the end of my projects so you can search that to get to this project without having to favourite it or searching through the mess of project with the same/similar names