Recreating @griffpatch 's Cloud Game Tutorial to learn how to probably use cloud variables for making multiplayer games! Current features include: • Updating sprite positions based on received cloud data • Encoding & decoding cloud data for receiving multiple strings per cloud tick • Allowing multiple players in the game room at the same time (currently 4 is the max) • Auto game joining, to prevent overlapping room slots • Smooth movement with position buffering Tutorial: https://www.youtube.com/playlist?list=PLy4zsTUHwGJLpq574s-vtOoDJwaiva5KR