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AI Obstacle Navigation Demo

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griffpatch_tutor
•Shared November 17, 2020
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Love/View Ratio: 4.23%
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Instructions

I often have a sudden urge to play with an idea in scratch - today I wanted to try to put together a quick enemy AI that was a little more clever than the simple ones I used in Zombie Cube (see my YouTube Tutorial Series - www.youtube.com/user/griffpatch). This isn't a game, no goal - just move your mouse around and the AI try to reach it. These two enemies have full rotation and can turn away from obstacles. There's little more to it than that... going forward we would want to introduce some rudimentary path finding skills - either that or a short term memory of some sort to keep them from trying the same movement over and over when it fails each time. Have some fun - change the level costume - see how the enemy cope :) - Try adding more enemy? Make it scrolling? Can you make them more intelligent? What can you do!!! Let me know.

Project Details

Project ID450977183
Search IndexUnindexed / NFE
CreatedNovember 17, 2020
Last ModifiedMarch 25, 2025
SharedNovember 17, 2020
CommentsAllowed