P1: Movement: WASD Punch: Neutral V Kick: V+Left/Right Roll: B Projectile: C P2: Movement: Arrow Keys Punch: Neutral O Kick: O+Left/Right Roll: P Projectile: I H to activate AI.
Mario and Link are now different entities. The kick is no longer the same as the punch damage-wise. The infinite-projectile is now removed. BUG: For some reason, left kicks have far less landing lag, ignoring the wait block. Link jump bug fixed.