This is a dungeon designer that I have been making. It doesn't have to just be dungeons, it can be basically any simple building. You have to wait a few seconds for it to load in the beginning, otherwise it runs pretty smoothly. So far lights can't be saved and sometimes a block will move one space when saved and reloaded, but I am working on these problems. AVOID DOUBLE CLICKING Controls Up/Down arrows: change the block you are using Right/Left arrows: rotate the block C/X keys: change ground color Right / Left arrows: rotate block click: place block Z key: place ground The blank block places a light source (which can be covered up by ground) D key: delete block and ground S key: get save code L Key: load saved design Updates v0.1 - Added first 13 sprites, turning, stamping, and sprite changing. v0.2 - lights and background v0.3 - added deleting v1.0 - added saving and loading features (initial release) v1.1 - added wood and water sprites for background v1.2 - added sand and obsidian and updated sprites for grass and dirt v1.3 - fixed tile alignment bug v1.4 - added trees and bushes, added 99 background sprite capacity v1.5 - No stacking blocks v1.6 - random grass, screen reset only if the space you click on is occupied. v1.7 - added random ground for dirt, lava, water, sand, and obsidian v1.8 - added new intro Coming soon: animated background tiles, windows, light saving, flowing water
Everything so far in this project is 100% by me. The only non-scratch source I used was Piskel, which I used to draw some of the sprites.