Shared for use by the Diamond Platform Team. Tell me any changes or features that you want added! wasd or arrow keys to move top right slider: 1 to manually position screen, 2 to follow player, 3 to scroll with mouse This engine provides: - an efficient framework that is generally easy to use - screen scrolling and sizing - basic player and NPC (non-player character) physics - slope detection - accurate ground placement after a fall - limited offscreen ground collision detection - direction and distance calculation between clones - basic framework for floating collectables - notes describing most scripts What should I do with it? - Read through the notes in the engine. You don't have to understand everything, but at least get a sense of what scripts are used for. - Most of the work will be done in the Clones sprite. Here you can program the moving objects in world like enemies, decorations, and environmental hazards. - Please note that most of this coding should be done under the "when I start as a clone" block. - For level designers, please note that level costumes must be copied to the Ground Hitbox sprite, and the same custom blocks that you use to create a level must also be used to create the ground hitbox. - Questions? Feel free to ask down below!