Made for @Sheep_maker (or anyone else I ask) to help find why my LOS_enemy list is creating 7 values when I assign it to only make 3, I've looked for an extra instance of this but can't find what could be causing it, I had a similar issue to this when I tried adding a local variable value to a list and it added multiple times. My goal would be to add () to the clone code before repeating until not (game state) = (playing)
this project is being made for a game jam which the due date is in a month so I will be deleting this once I find a solution / get a response from the people I ask, so I ask that you don't save this and repost it thank you.