The controls are explained in-game. Your basic attack shoots a pellet at the opponent. Your special attack does something unique based on your soul color. It has a long cool down. The different soul colors and there explanations: Determination (Red): Hp:20 Damage:2 Speed:7 Invincibility Frames:9 Special: SAVE:When you use your ability, the game saves the time. The next time you use your ability, the players will teleport back to where they were at that time and the health will change back too that time. Bravery (Orange): Hp:20 Damage:3 Speed:8 Invincibility Frames:3 Special: K.O. Punch:When you use this ability, a fist spins around you, dealing 4 damage to enemies on contact. It also stuns (stops from moving) the enemy for 1 second if it hits them. It is close range. Justice (Yellow): Hp:15 Damage:4 Speed:7 Invincibility Frames:6 Special: Gunshot: A giant gun appears and automatically deals 5 damage to the enemy with an unavoidable bullet. Kindness (Green): Hp:20 Damage:1 Speed:7 Invincibility Frames:9 Special: Cooked Egg (I like to say Doughnut, but it is technically an egg):When used, restores 5 HP. Patience (Light Blue): Hp:20 Damage:2 Speed:5 Invincibility Frames:11 Special: Cage:When it is used, it stops the enemy from moving for 3 seconds. (Note:If Integrity's special ability is activated while in the cage, Integrity will break free. If Perseverance uses their special ability, they will also break free) Integrity (Blue): Hp:20 Damage:2 Speed:9 Invincibility Frames:11 Special: Dancing and Twirling:When activated, at first it does nothing. But, the next time you get hit, you automatically dodge and then dash towards the enemy, dealing damage on contact. At the very end of the dash, you can control yourself. Perseverance (Purple): Hp:20 Damage:1 Speed:6 Invincibility Frames:16 Special: Hope: When used, heals 3 health, and increases your damage and your speed by 2 for 5 seconds. (I know, the next 2 are from Glitchtale. Don't. Say. A. Word.) Fear (Pink): Hp:20 Damage:2 Speed:8 Invincibility Frames:6 Special: Trickery:When used, it pulls the other player toward you, then you perform a melee attack for 3 damage. Hate (Black): Hp:25 Damage:1 Speed:6 Invincibility Frames:9 Special: Darkness:When used, darkens the screen until it is entirely black, waits a couple of seconds, instantly deals 3 damage to the enemy, the brightens the screen again. Hope (Magenta): Creator: Hp:20 Damage:2 Speed:7 Invincibility Frames:6 Special: Helping Hand:Heals 3 HP and slows the enemy. Laziness (Pale Blue): Hp:20 Damage:1 Speed:4 Invincibility Frames:32 Special: Snooze: Paralyze self for 6 seconds, and heal 4-10 health over time. (Variable depending on the other player's attack power) Courtesy (Turquoise): Creator: HP:25 Damage:1 Speed:6 Invincibility Frames:3 Special: Surge: Increases attack power by 3 for 5 seconds. Greed (Maroon): Hp:10 Damage:3 Speed:6 Invincibility Frames:11 Special: Claw & Chain:Stuns the foe for a small period of time, and lowers their speed and damage. The user of the move also gets an increase in speed and damage. This effect lasts 5 seconds. 7 souls (Rainbow): Hp:25 Damage:1 Speed:7 Invincibility Frames:7 Special: Pellet blast: For 100 frames, shoot a pellet every frame. Determined Justice (Half red half yellow): Hp:10 Damage:3 Invincibility frames:11 Special: Shotgunner: Instead of shooting one pellet, this soul will shoot three pellets like a shotgun. (It's always active) Catz (Reddish hot pink): Hp:20 Damage:2 Invincibility frames:12 Special: Scythe Spin: Throw a scythe twords the opponent, you can throw up to 5 scythes two seconds cooldown between each scythe. After that you have to wait for the actual cooldown. (No matter how long you wait between throws, you still have to wait the full cooldown after the 5th scythe) Editor Update: 1.0: *Added a counter that automatically counts the number of souls (costume count / 3) *Reworked the setup system to use 4 lists *Added 7 souls soul 1.1: *Added the Determined Justice Soul *Nerfed Determined Justice Soul's hp (15 -> 10) *Buffed 7 souls hp (20 -> 25) 1.2: *Added the Catz soul *Added the ability for player 2 to fight over the save file as the Determination soul *Added mute button (for the music)
@dragonwarriornoa1 feel free to move this into your actual project, the update makes making new souls easier