CONTROLS: space - launch up arrow - ignite engine right arrow - turn right left arrow - turn left z - increase thrust x - decrease thrust r - redraw your orbit 0 - increase orbit rendering speed, but sacrifice accuracy and resolution 9 - decrease orbit rendering speed w - increase time warp (decreases accuracy) s - decrease time warp Please consider leaving a heart and a star, that would be greatly apreciated. This is a demo for the spaceflight part of the game that we are working on at Minmus Studios. Future updates: time warp, faster orbit rendering, moon?
In this version of the spaceflight test for the space agency game, I added an orbit rendering system that draws your projected orbit with stunning accuracy. I also added telemetry data in the top left corner. I made controlable thrust, and gave the game a new paint job. The orbital rendering is now effected by the atmosphere. The atmosphere is more realistic. You can now redraw your orbit without accellerating. Thanks to @stachu3478 without whom the grand vision would be stuck in the mud trying to get past gravity. I decreased the size and power of the ship and increased the mass of the planet. Also thanks to @thatoneguy678 who has also been very helpful in the production of the grand project. I would also like to credit @-SuperTurtle- who has pushed production forward with his various update ideas. tags: #space #orbiter #demo #unique