O V E R W A T C H 2 D Player 1 *********** A and D to move left / right W to jump Space to shoot Q for Ability Player 2 *********** Arrows to move and jump 0 to shoot 9 for Ability
So basically I changed the sprite's looks just a bit, and Player 2 now has unique sprites in case both people choose the same character. I also changed the damage, health, and fire rate for each character so each character now has a unique playstyle, i.e. Tracer has only 150 health, but does 15 per shot. D.va's bullets do only 7 damage mainly because she has 600 health now and a higher rate-of-fire. Bastion now has 250 starting health while his max health is 300, which I see is like armor. He also only does 7 damage per shot, and now he shoots 40 times in sentry mode before turning back to recon mode, but since he has a higher-rate-of-fire in sentry mode, he won't be vulnerable for too long. Genji's shurikens and sword now do 25 damage, Mccree does 60 but has a slower rate-of-fire, and Soldier 76 does 10 damage per shot with a slightly slower rate-of-fire than Tracer. Health packs now give 50 HP because of the health changes. There's also armor (WIP), which increases your max health by 25 and increases your health by 25. Its spawn rate is from 15 seconds to 1 minute. Then, I added a new victory logo, along with victory music that is actually from OW. Hopefully, you can take note of some of my ideas and implement them into the original game. Thanks for reading this and have a nice day! <3 BONUS: Player 2's skins are based off of rare and epic skins- Tracer: Comic Book D.va: Carbon Fiber Soldier 76: Jet Bastion: Omnic Crisis Mccree: White Hat. Genji: Nihon