MUST READ BEFORE PLAYING: This is an Alpha. It's literally not complete, so there will be tens of thousands of things that don't work. The story is not complete. I'm just releasing for the battlefront editor team. Do not love or star, ok. However if you have any suggestions for story or anything, I free to hear your ideas, but I have a solid idea what is going to happen. Please note that I have been working on this from the old 2.7 version, so there is a lot of things that are not up to date. But I working only on the campaign, so I'll get to that later. After you finish messing around with this WAY unfinished product, head the the Notes and Credits section. I got a serious question for you guys. Thanks for being supportive. I'm sorry if I haven't gotten very far, but it's hard to make this. I hope you like the tiny bit of content that is in this game. If the game doesn't work try this website: https://turbowarp.org/462976469
Okay, I hope your finished playing around with the Alpha, so if you are, scroll down. This question focuses around the story of the game. Do you want it to be a story centered game like the new battlefront II, or a campaign that's like the old battlefront II. Now before you say, "Well duh, new battlefront II's campaign stinks like womp rats, so we should go with the old", here are the pros and cons of each option. Story centered Pros: Well there's more of a story. Fleshed out characters. We could totally write a better campaign then the new battlefront 2. Cons: We couldn't use Dee Bradley Baker's voice Harder to do. Not story centered (like og battlefront 2) Pros: Easier to do Can use Dee Bradley Baker's voice Cons Not story centered Let me know what you want by commenting!