*THIS GAME WAS LEFT IN ITS TESTING PHASE AND WILL NEVER BE COMPLETED. THE COMPLETED VERSION OF THIS GAME IS NAMED RUBBLE RUBIES. I AM ONLY SHARING THIS PROJECT BECAUSE IT IS STILL A FUNCTIONAL GAME* Therefore, you will be given a random weapon, bag, and conversion pack every once in a while. This is Dig Dig Diamond, a game inspired by Bee Swarm Simulator. In this game, upgrade your tool, bag, and conversion pack! Sometimes, they might even do something cool! You start with a regular shovel. Collect diamonds on the screen by pressing space, and walk around with WASD. You have to wait for these diamonds to be converted into money, then you can buy tools, bags, and conversion packs! Tools your source of collection. You can collect diamonds by yourself in this way! Bags hold your diamonds. Upgrade your bag to something better. Conversion Packs convert your diamonds into money. Upgrade this to convert your diamonds quicker. Helpers will give you ability stones that do special things! They can heal you, blow up, speed you up, or even make you farm faster! You can check what abilities do by clicking on the scroll at the top right of the screen. Quests are the scrolls at the top of the screen. Complete quests to get money, or complete a difficult super quest to increase your bag's capacity by 1 permanently! Your recharge port is at the bottom left of the screen. You can stand in the recharge port to convert diamonds 8 times as fast, but your ability stones will disappear much faster. Health is very important. Keep your health up high! If your health reaches 0, you will move at half speed and you will farm 50% slower. If you can heal back up to 100 health, your speed and farm rate will go back to normal. Go to the recharge port to heal yourself up to 500 health, or collect some ability stones that bring you even higher! Trends: Open the store to see what's trendy. Trends will be boosted, and lame items will be nerfed. *Some may even benefit from being lame!* There will be a "trend refresh"
v0.74 Update: Rework - The Magic Wand no longer chases your mouse, but instead moves in a straight line until it touches the edge. Also, it now sparkles. - Brass is the weakest ability. Because of this, it has been improved. When it hits an enemy, all helpers gain 120 xp and it spawns another target. Lead enemies to targets to level up helpers and cut the most diamonds. - Beacon light no longer collects diamonds, but instead charges them. v0.73 Update: Warper - A new tool called the Warper is now available. The Laser Gun was previously known to be the only teleporting tool. This is no longer the case. The Warper only fires one projectile but is more accurate than the Laser Gun, allowing you to teleport to where you want to go faster- and without losing any health. Also, you can teleport into an enemy to damage it and push it away. - A new helper called Ferris can now join you, summoning your own tools to help you. Another one of its abilities creates a wheel that blows diamonds towards you. - Teleporting now charges nearby diamonds. - Bullet targets will now turn white to indicate when it will shoot. - Using tool abilities is now activated with E instead of Z. (Like teleporting with the Laser Gun) - The Sword can now be charged with E, allowing you to flip it. - The Fire Potion can now be charged with E, keeping it in place and increasing its size (size of the fire also increases). v0.72 Update: Sword Update - A new tool called the Sword is now available. Although simple, this tool will allow you to collect diamonds and ability tokens in a wide area in front of you, while also dealing damage to enemies. Its special ability can spawn a sword anywhere on screen, which spins around cutting diamonds and collecting some. - Tokens now jump when they spawn - Completing quests now provides your helpers XP - Ruby now allows helpers to damage to enemies - Enemies will be slightly damaged, slowed, and pushed back by tornadoes. They are also affected by many other things. - Tokens on alert will provide more points when collected and will give all helpers 1 xp. - Helpers now gain a small amount of xp when creating tokens. - The text alerts for when a helper levels up normally, reaches max level, levels up mastery, or join your team now have their own sounds. - Tool Quantity can now be changed. When buffed, it may allow you to have more projectiles or tool harvests! This can lead to more special abilities. - Helper Eyeurn has been added. This mystical urn can conjure extra tools out of nowhere. - Helper Beecon has been added. This busy bee can call a beacon of light to guide you to victory and blind your enemies! v0.71 Update: Tiny Changes... -Tokens now spawn nearby the helpers that made them. -Levelling up helpers is now much easier. -Helpers no longer spawn at level 25. -Glue now only lasts for one use due to the fact that diamonds rarely spawn on glue after used. v0.70 Update: Easter! -An Easter helper will be automatically spawned in April. They summon an ability called "Exceggution", which is a bomb that you can control! -Added a new helper named Puffy, which has one formerly unused ability and one brand new ability both pertaining to clouds. v0.69 Update: April Fools! -On the first and second of every April, you will now start with a special helper. This new helper will give Iron, which creates clones of your tool. The ability will have two new different sounds on April Fools. Maybe one of these sounds can help you with a gust of wind? v0.68 Update: Testing Changes -Helpers will level up much faster for testing. -Helpers start at level 25. -Working on an inventory system. You can get items from enemies. Blue potions multiply diamond value by 1.5x, Batteries increase conversion speed, and Soap increases clean diamond yield. -Added Brass. -You now start with three helpers instead of one. v0.67 Update: Saw! -This something new is star saw! It can be gained from Robo, the helper that produces abilities with no assigned helper yet. Star saw will spin around you and damage enemies it touches. It will also instantly convert diamonds it collects. -Instant conversion has been fixed. Barrels used to convert only one diamond. It would also convert diamonds if you didn't gain any, resulting in a negative amount of diamonds in your bag (although you still got the money). Now, instead instant conversion instantly sends the received diamonds to your money. -Smithsonite now can convert a maximum of 800 diamonds instead of 1000 but converts it instantly. -Added a challenge button in the shop. You can wager diamonds and get more back, or lose your diamonds. -Wood now has a 20% chance to summon a fire. v0.66 Update: In the works.... -Something new is coming soon, you can check it out if you're clever enough. -Animation for spawned abilities -Alabaster received a huge buff. Instead of collecting a thin line of diamonds, the line is now much thicker.