WHAT'S NEW? - LZW compression and decompression WHAT'S NEXT? - Fix last little errors with Scratch trimming trailing spaces and zeros next to numbers - Fix errors with long runs of the same character - Conversion of number codes for cloud to concise strings with @DataLabGames' engine - Compression efficiency monitoring and dictionary clearing - Integration with kernel processing system and JSON input structure - Integration with the cloud save system If you're part of the compression sub-task of the savecode task or a relevant other task and want to help with one of these, or suggest something else, leave a comment saying what you're working on and an estimated completion date. RESOURCES - https://marknelson.us/posts/2011/11/08/lzw-revisited.html