e=punch for p1. d=move right for p1. a=move left for p1. q=kick for p1. space=flip directions p=punch for p2. right arrow=move right for p2. left arrow=move left for p2. k=kick for p2.
This is in VERY and I MEAN very early dev. this game is still being made so not everything will work. update log: v1.0 out. nothing happens past the start screen. yup... this is the first version. no movement even. ---- v1.1 out. sprite attacks introduced. still no movement though... --- v1.2 out. start background changed from just a simple green area to a battlefield by adding the sword in ground and cannon! --- v1.3 out. you can now flip p1's direction but not flip it back.