**This is still in Beta, if there are any bugs, please report the issue in the comments section!** ----------------------------------- Instructions: For Player 1: - Movement: W,A,D. - Attack: S. For Player 2: - Movement: Arrow Keys. - Attack: Down Arrow. Game will restart after finished! ----------------------------------- Special Abilities: - Boo: Hold Jump while moving to pass through "Gray Colors". (Don't attack while doing it). - Plumbers: Shoots fireball straight ahead! (Ex: Mario) - Gods: Have more health than other characters! (Ex: Apollo). - Slime: shoots weapon that aims towards the enemy! ----------------------------------- Version Logs: V 0.0 - Alpha, 4 Characters, Intro. V 1.0 - Beta, Movements. V 1.1 - Weapons, Intro(+), Victory. V 1.2 - 1 Character, 1 Map.(/) V 1.3 - 2 Characters, 2 Maps. V 1.4 - 1 Character, 2 Maps. V 1.5 - Health Sprite, Character and Fight. V 1.6 - Christmas!, new Health Sprite, 2 Backgrounds, 2 Music. ----------------------------------- (+) = Update to Already Exist Stuff. (/) = Major and Variety of Bug Fixed. ----------------------------------- How to start: Press both yellow buttons for characters, then press the red button to start. ----------------------------------- *1 - Mario now throws fireball, character size adjusted from 10% to 7%, only one winner (or tie), victory spotlight.
Credits to 2 Player Battle for the "Idea". Credits to Nintendo: Link, Mario, Boo Credits to Marvel: Ironman, Hulk, OP Ironman(requested) Credits to these guys: @leo_leo1 (bug-tester) @tsainicolas (request few characters) @tomwu5312 @MR_SNOWMAN123 (snowman character) Credits to You, the player, for Testing this game! ----------------------------------- For people that looked at the code, (if you haven't you should!), I know that I could use "Direction of Player" block instead of another variable for keeping track of the direction of a character. ----------------------------------- Music: Underwater theme from NSMBW, Nintendo Overworld theme from SMB2, Nintendo