Basic Gameplay : Tap on mother tree and drag your mouse/finger to desired place to launch attack. An attack consume energy and take time to take effect, be sure to predict movement of cats. After certain amount of casualty you cause or certain amount of time, armed force will come to take you down. Common Skills : Mine, drag a mine to put it down on desired area. Once dragged, can't be canceled.Mine deliver instant blast in dangerous situation. Heal, heal 5 for cost of 5 food. Special Skills of Flower (1st level) : Kill Aura : Summon a big area of aura to kill enemies. Summon Fighter : Summon a flower to kill enemies that touch it. It take few seconds for the flower to grow. You can move the flower around by tapping on it and release your finger at desired position. Be careful as the flower will expire after approximately 75 seconds. Special Skills of Flytrap (2nd Level) : Kill Aura : Summon a medium area of aura to kill enemies. Summon Fighter : Summon a flytrap that kill enemies who touch it. It will close its' mouth once it ate an enemy and will reopen after some time Active Heal : Despite having only maximum health of 75 health, the flytrap can actively heal by killing. Special Skills of Cactus (3rd Level) : Rejuvenate : Heal for 1 per second for 10 seconds just at the cost of 5 foods. Summon fighter : Summon a cactus that move slowly and won't attack unless you click on it. Active Energy Gain : Gain energy 10% faster(than flower) in order to survive constant attack of enemies. Special Skills of Vine (4th Level) : Activate Trap - Place a trap that instantly take effect after a few seconds. Vapour Burst - Release a burst of water vapour to dim the flame and heal by 5. Thick Vine- Become resistant to all external damage only, eating cats with flame still hurts you. Special Skills of Fern (5th Level) : Spore Bomb - When the guards overwhelm you, blast them off with your specially crafted explosive spore. Spore Burst - Release a flurry of spores that shoots at random direction to protect yourself. Summon Fighter - Release a spore that grow into a Cat-Slowing-Fern after it kills a guard. It's free and only have a cooldown of 10 seconds. Special Skills of Phantom Rose : Dash - Attack cats when it reaches its' destination. Ghost Buster - Release purple spikes, killing only the ghosts. Ghost Buster (Burst) - Release a constant wave of purple spikes. Can't use during cooldown. Affects cooldown of Energy Surge (Burst). Energy Surge (Burst) - Gain 5 energy. Can't use during cooldown. Affects cooldown of Ghost Buster (Burst). Special Skills of Summer Hydrangea : Elemental Switch - Switch between Surging Tide(Water) and Shivering Frosting(Ice) Wave - Push cat in certain radius. Hydro Burst(Beside Wave) - Burst of wave accompanied with healing and energy recharge. Freeze - Slow down cats in certain radius. Cryo Burst(Beside Freeze) - Burst of cold wind and manually aim-able ice shards. Special Skills of Hallow Pumpkin : Fun-loving - Likes prank and scare instead of killing. Drag him around, scare the cats and pick up candies on the ground. Summon Smol Pumpkin - Summon a small pumpkin that try its hardest to help you. Small and possibly useless. Party Invitation - Invite cats! Spawn more cats on field. They seems to bring extra candies too. Fear Burst - A burst of halloween spirit, attracting cats for trick or treat where they'll eventually get tricked.
Version history v 1.9 - Halloween Level added, Summer Level "removed". - Winter level on 2.0 v 1.8 - Limited time level Azure Bay, made by me in limited time. - Originally intended to be removed when summer end. - Now will only be removed when the autumn themed level release. v 1.7 - Fern buff. Energy gaining speed increase from 1 per 4.7 seconds to 1 per 3.5 seconds. - Making of upcoming level, may preview. v 1.6 -New Special Level (No music yet) - Bloody Dungeon. Don't question about the blood. It's just the guards punishing the inmates with the most "humane" way ever... Or is it the sentient blood thirsty Phantom Rose killing its victims? - Special level is very special. Access it by pressing special button after you press play. - 5 types of cats, pretty un-smart, like how they should be - 5 types of cat ghosts, which can't be killed with normal attack. Maid ghost, which attack you whenever you dash. Inmate ghosts, either blow you up, scratches you or run around without control. Guard ghost, long distance attacker, they focus so much in attack that the forget to run sometime. - Blood slime. Attack it 2 times to kill it while only earning 1 food?!? Outrageous! v 1.5 - Slightly buffed fern. - Still can't insert music. ¯\_(ツ)_/¯ - Will add a special level with extra challenge and mechanic later. v 1.4 - New level --- Frosted Peak. There aren't many cat living here, just that pesky little cat prince and his guards look tasty to your fern monster. Take the prince down and defend until your kill reach 100. - I still can't upload music for menu, Temple of Bloom and Frosted Peak. v 1.3 -Added new level --- Temple of Bloom, a sacred temple once said to live the goddess of life which keep a balance between animals and plants. It all started when the altar of goddess of life is unlit for a long time, the plants started the war. -You, on the side of plants, keep the altar unlit at all cost. -A menu music and level music will be added as long as Scratch team fixed the issue of can't upload audio. v 1.2 -Added new level --- Deserted Land, a land forgotten by cats because how terrible it is, only indigenous cats who have sworn to live there and protect their culture continue living at the deserted land. -A music will be added later, like, a few minutes. v 1.1 -Added music for Flora Island and Flytrap Forest. -Buffed size of flower fighter by 20% -Increased cost of kill aura of Flytrap by 50%. v 1.0 -Two levels, Flora Island and Flytrap Forest. Flora Island is an island where villagers grow and sell flowers for living. Flytrap Forest is a forest at Cat Island, known for its abundance of flytrap and gigantic cats. -My first ever game with a good and working menu screen. -Will add basic loop of music made in Groovepad later.