Click the flag.
The purpose of this project is to show a way that game level data can be easily created and displayed. A standard computer screen uses a 16:9 ratio so I tried to get as close to that as I can. Unfortunately, 480 (the width in x units of the scratch screen) does not divide by 64 (16x4, the number of x units per pixel in the costume editor) This project creates data at random. The problem with this is that there is a tiny bit of lag, a little bit more than the 10x10 version (https://scratch.mit.edu/projects/349728661/ ). You might notice that sometimes the frame stutters and stays for longer than it should (Scratch fps is 30).