Status: Offline Use the save button to save any number that is not 0 and has 5 digits. Click on load to see the number you stored appear on the right.
Credit to @Vaibhs11 of (Scriptor ants shop) for helping me test the system What is this? Most online saving systems use the cloud variable by itself which while for small amounts of saves is fine, however as these saves get larger in size, and the amount of players saving increases, this starts to very quickly reach the limit of cloud variable data. One solution is to simply use multiple cloud variables, however even using the maximum 10 variables, it only increases the cloud data size to 2560 characters. If a save takes 256 characters each, the system can only support 10 saves. In order to get around this restriction, my system instead converts my computer into a "server" where all saves are stored. First, a request is sent by a user. Then, using the 3 cloud variables my computer is alerted for the request. It stores the request data in a local list on my computer. If the user wants to retrieve their data, a request is sent and the data is fetched back. This system has pros and cons, with the most glaring pro being the enormous(probably overkill) expansion of save ability. Lists each can store 200,000 entries so if we assume 1 save for each item in a list, we can easily allow 200,000 saves, a 20,000x increase from 10 cloud variables. Despite this amazing pro, there are 2 flaws. The minor flaw is response time, with it being longer than regular cloud variables making it nonviable for real time multiplayer(although slower games such as board games could theoretically work). The far bigger flaw however, is the requirement for the owner to keep a scratch tab running for the servers This is the biggest con for this system as traditional cloud variable systems do not require the owner to stay logged onto their project. This system, however does. Regardless of these cons, I hope for the pros to outshine them and systems like these being used to enrich the gameplay experience of scratch games. Forum link: Forum request link: