= Spy Alley = This is a recreation of the board game Spy Alley! All assets other than the board and item tiles were created by me, some of them recreations of pictures on the board or item tiles. If it lags, play on turbowarp at turbowarp.org/469517643 All instructions are in the project! Tell me what you think in the comments. Settings: -Symboled Colors: Replaces every instance of a color with a symbol. -Music Volume: The volume of the music. -Sorry! Mode: When a player lands on another player, the player who was landed on gets sent to the entrance to Spy Alley. Passing by doesn't count. -Embassy Guess: You can't guess players as a country if they're on that country's embassy. This affects both guessing on your turn and Spy Eliminator. Note: This is not in the actual game. -Choose Color: Allows you to select the color you would like to be at the start of the game. Color Symbols: (Only if Symboled Colors is on.) -Red: Square -Orange: Circle -Yellow: Triangle -Green: Diamond -Blue: Star -Purple: Hexagon The music is Tarrey Town Married from The Legend of Zelda - Breath of the Wild. Planned features: -More options (Maybe some funny ones...) -Identity changing option when a player is knocked out -Choosing whether to go into Spy Alley instead of passing by (Probably won't happen) Updates: v1.0 Released!