Falling Horace 2 is a two-player falling game where you can compete with friends and the world for the high score! Menus: Use the mouse to make a selection. Space is a quick key, automatically clicking the "best" option. Try it out on different menus! Controls: Use WASD or the arrow keys to control your character, dodging Menaces and gathering coins. Your score will climb as you fall, and coins will add points. Modes 1P Game: Fall solo. When you hit a Menace, it's game over. Co-Op: Play with a friend! In this mode, you will respawn after some time if the other player manages to survive. Dying will, however, take a hundred points from your shared score, and slow the scorekeeping down by half. Vs.: Play against a friend. In this mode, you don't share a score, and you will be out as soon as you die. The player with the best score wins. Commands -0 key will turn off clouds to reduce lag (A lag message will tell you so if your game is lagging) -9 key cycles the time of day and cancels the day-changer script. Use this if you prefer one time of day whenever you want it. High scores are recorded differently for each of the three modes. These scores can be found in their respective modes' menus.
-Thanks for all the love, everyone!- Horace is back with his sister Wendy in a totally new game! Compete with the world for a highscore as you plummet to no end! Go for the solo record, team up and try to nab the doubles record, or go against each other in the same game! This project uses your device's clock to set the game's time of day. And some super-special thanks to my friends Andrew (mastergrimm/SquidCubed) and Catherine (No account) for helping with moral support and for making some of the decisions a lot easier to make, as well as helping to come up with times for the day cycle! Also, thanks to my brother (BigLarry) and sister for helping with the playtesting phase! Please feel totally free to remix, use the sprites and scripts, or whatever! Updates -Fixed a small bug that would cause the lag message to hang around too long. (2/9/15) -Fixed a rather rude bug that would cause you to randomly respawn without having died in co-op mode. (2/11/15) -Horace and Wendy now follow the same rule for the direction they face on startup. (2/11/15) -Ever so slightly moved Horace's control indicator in the menus. (2/14/15) -Space key is now a shortcut to a solo game on the main menu. Hold it to start a quick solo game (2/14/15) -Fixed a bug in the dual-control scheme in solo mode (2/14/15) -Already-rendered clouds are now deleted when clouds are turned off with the 0 key (2/24/15) -Changed "Falling Horace" letter borders from black to dark yellow and green (3/18/15) -Condensed the scripts and cleaned them up (3/18/15) -Swapped Horace and Wendy's initial control schemes (3/19/15) -Made startup invincibility more obvious (4/19/15) -Music!!! I've brought over some tracks from a game I'm working on. The daytime theme was done by a friend of mine. The dusk/dawn and nighttime themes are by me (4/20/15) -Other sounds... pulled from the sounds folders and edited a little. (4/20/15) -Beautiful thumbnail added (4/20/15) -*Slow wink...* (5/16/15) -Name of 1P highscore holder is now shown. (5/28/15)