Just playing… Don’t get too excited just yet ;) - I am purposefully making this simple. What I want to do is just test the multiplayer scripts to at least get players walking around… That’s all for now. Now how am I going to compress and send the entire world over a cloud variable to a new player, and ensure all updates are sent and persisted no matter which player makes them? hmmm...
Credits to @griffpatch NEW! Thanks for 28 favs and 28 loves! I appreciated your expression! Now I will go all over your responses. And thanks also for 1,230 views! ➤ 29 Favorites - 31 Loves - 1,319 Views on 12-31-15