space-Clear all droplets s--------Spawn droplets/if on a droplet, "fill" droplet r---------set a radius, the droplet will spawn on mouse v---------set a volume, the droplet will spawn on mouse break size: volume at which a droplet will start "breaking" ino smaller dropplets, leaving a trail. If very low, it will lag... turnspeed: speed at which the disk spins disc: dic graphics, they all have their own respective quirkynes
Droplets will merge on contact, fall faster the bigger they are, break if too big, etc. Overall pretty realistic For the greenlocked contest 2