Hello and welcome to the Sans Simulator, In one keyboard, you can play as Sans and Frisk. As Sans, you must dodge Frisk's knife and defeat them As Frisk, you must dodge Sans's attacks and try to slash him Controls: Sans: A = Blue Bone (points to the player) Z = Orange Bone (points to the player) E = Normal Bone (points to the player) Q = Medium Blaster (points to the player) S = Small Blaster (points to the player) D = Big Blaster (points to the player) T,Y,U = Big Blasters (T = Left, Y= Down, U = Right) G,H,J = Medium Blasters (G = Left, H= Down, J = Right) V,B,N = Small Blasters (V = Left, B= Down, N = Right) R = Switch between Red ,Blue and Orange soul W,X,C = Normal Bones (W = Left, X = Down, C = Right) I,O,P = Blue Bones (I = Left, O = Down, P = Right) K,L,M = Orange Bones (K = Left, L = Down, M = Right) 1,2,3,5 In Numpad = Slams (1 = Left 2 = Down 3 = Right 5 = Up) Hold 0 While Slamming to use Bone Walls 4 = Time Blink 6 = Dunked on 7,8 = BoneGaps (7 = Left, 8 = Right) Click On Sans to make him say something. Frisk: Arrows = Movement F = Fight (Every 10 Seconds) Click on soul to heal Options: Master Volume : Changes the volume of sounds and music played AUs = Switch between different AUs (AUs currently available: Underswap - Inverted Fate - Underfell - Underpants) FUN FACT: Did you know? ALL these key bindings use ALL the letter keys
DISCLAIMER: This is a remix of saief19's Sans Simulator. I have no affiliation with them. You can play the original above the instructions. All music goes to their respective owners. update log v1.0.0 new mechanic: dodges don't run out fixed items that point to the soul (the soul was named soul2, and it said point to "soul") added a visual indication for AUs that have iframes v1.0.1 undertoad mario now has different platforms (AU 10) leave AU suggestions, and bugs that need to be fixed from the original game in the comments v1.0.2 a few minor changes like different music on AU 4, and better error particles on AU 12 v1.0.3 added final slam barrage at 1 dodge left also, removed something from the original that could probably get this taken down v1.0.4 slightly buffed final slam barrage, and it now triggers at 0 dodges left instead of one (also a few tweaks to blasters and bones) v1.0.5 slams no longer do damage at low hp also added some extra random attacks as dodges get lower v1.0.6 added healing items also, tweaked low dodge attacks v1.0.7 big blasters have lower cooldowns, but they have a longer delay before firing also, minor improvements to error particles v1.0.8 AU 4 and 8's slams do damage now, but its the same as any other AU v1.0.9 reworked one dodge left automatic attacks v1.1.0 healing is now automatic v1.1.1 changed title to sans simulator modded to prevent confusion