!!!IF LAGGY OR TAKING TOO LONG TO LOAD PLAY ON TURBOWARP!!! https://turbowarp.org/473576848 =========================================i==== CLICK FLAG 2X ============================================= My aim here was to make an original RPG tell me what you think --------CONTROLS---------------- MOVE---[ARROW KEYS] ATTACK---[Z] SPECIAL ATTACK (uses MP)---[X] INVENTORY---[I] HEAL---[C] (once you unlock it in the skill tree) PAUSE---[P] HIDE UI--[D] DASH--[SPACE] -----------------------------HOW TO PLAY -Use Skill Tokens to gain skills to increase your power -Gain skill tokens by earning SP -Enemies have a chance of dropping SP when they die -Every tier of Skills requires something (Level, Money, Skill tokens, etc.) -Level up by defeating enemies - When you level up, you get buffs and sometimes unlock new tactics (in inventory) -Level up your rank by dealing damage and earning other things (increases stats) -----------------------------BACKSTORY-------------------------- You fell asleep at work, and you wake up. You get your keys and then a hole suddenly opens as you drive home, which you fall into... ------------------------------UPDATE LOG------------------------------- While the graphics and quality aren't the best i spent 10 months of coding on this and have come back to make it better! (and finish it) --------------------------------------------------------------------------------- v1.16-- Released! v1.17-- Made boss music keep going v1.18-- Made screen more visible v1.19-- Fixed layer bugs in menu v1.20-- Changed attack for knife because it was op, and added more gameplay v1.21-- fixed more bugs v1.22-- added TONS more gameplay/story v1.23-- changed things up a bit v1.24-- More Story! v1.25-- Changed thumbnail + Pause glitch v1.26-- Deleted enemy health bars (might come back soon idk) v1.27-- fixed even MORE bugs heck yeah v1.28-- yet more bugs have been fixed ---Everything below here is part of the graphics enhancing part of the alpha version v1.29-- replaced all music with my own. v1.30-- Base map extended v1.31-- Fixed a bug with boshking v1.32-- edited boshking appearance v1.33-- Edited bosh appearance v1.34-- Changed first area design v1.35-- Enhanced backdrops v1.36-- Edited boshking fight song v1.37-- Fixed healing animation and system v1.38-- Added minimap v1.39-- lowered boss hp v1.40-- Removed pause background and save and load for performance (saving and loading will be added later once I get the code right) v1.41-- Started enhancing Abyss design v1.42-- Replaced Car v1.43-- Changed area Names v1.44-- Changed knife animation v1.45-- Changed game name v1.46-- Changed Thumbnail v1.47-- Fixed car cutscene v1.48-- Fixed road lines v1.49-- Removed map for now v1.50-- changed Kaza Koree and kora cutscene v1.51-- Fixed door to 2nd chapter v1.52-- Nerfed shuriken so much its basically ranged knife v1.53-- Replaced slash animation v1.54-- Shrunk boss bc why not v1.55-- Fixed healing v1.56-- added more to the abyss v1.57-- added new+more enemies v1.58-- added tutorial v1.59-- fixed title screen v1.60-- started working on class upgrades v1.61-- added elements- Burn which burns you dealing 4 DPS, poisons which poisons you at 10 DPS and crippling which halves your damage for a short time. v1.62-- nerfed knight v1.63-- changed office v1.64-- Fixed elemental effects v1.65-- added more to upgrades (almost done) v1.66-- added burn notifier v1.67-- fixed tutorial not showing v1.68-- fixed player not taking burn damage v1.69-- lowered burn effect damage v1.70-- fixed boss crusher attack v1.71-- added new objective v1.72-- Completed first area design v1.73-- fixed hitmaker v1.74-- completely removed minimap v1.75-- fixed enemy attacks not deleting v1.76-- Added maze v1.77-- fixed maze not showing v1.78-- Removed a detail In the abyss that wasn't meant to be there v1.79-- Fixed the shuriken and MERG not showing in Nakaash v1.80-- Changed title/thumbnail v1.81-- Changed thumbnail again v1.82-- Changed opening cutscene v1.83-- Fixed glitch with effects when you start/spawn v1.84-- Fixed MERG in Nakaash v1.85-- Finished Class Upgrades for level 3 v1.86-- Fixed more bugs v1.87-- Fixed upgrade bug v1.88-- Fixed tactics v1.89-- Fixed bugs v1.90-- added warden (WIP) v1.91-- Made more to Warden v1.92-- Fixed tutorial v1.93-- Fixed music v1.94-- Nerfed boshking v1.95-- Buffed healing back v1.96-- fixed laser v1.97-- Fixed MERG v1.98-- Changed maze v1.99-- Fixed warden position and size v2.00-- Added rewards for killing Boom Bot and Warden v2.01-- Nerfed flame v2.02-- Nerfed Crusher v2.03-- Buffed Cripple effect v2.04-- Added finished Base map (done with map design for this part) v2.05-- Lowered footstep volume :) v2.06-- Changed boss attacks look v2.07-- Finished Warden v2.08-- Added Warden music v2.09-- Fixed maze v2.10-- ?s?e?c?r?e?t? v2.11-- fixed mage upgrades v2.12-- fixed backdrop v2.13 - v2.73-- ran out of instruction space :(
After 15 months of work i am proud to present the original... big... secret... collab... rpg... super cool... heart and star now... console worthy game! (for SNES maybe so not really) I UPDATE 5 TIMES A WEEK (not really) will be doing less bc of part 2 (ill add in-game credits later, but for now here you go :D) Volume May be low so you might want to turn it up Thank you and make sure to ❤️ and ✴️ if you haven't already!!!! :D :D :D D: (it lets me know if you like it, and if most of you do ill make more!) ---------------------- Music- (all by me made on Music Maker Jam and soundation besides the Warden song which is a demo song on soundation) EARTH MUSIC- IDLE- Alberad - Me ---------------------- ABYSS MUSIC- IDLE- Through The Abyss- Me ----------------------------- BOSHKING- Boshking- Me ----------------------------- Nakaash Military Base idle- Laser Train- me Art- All art by me ( @CuppyDuppy ), some art made with Piskel ----------------------------------- there is an ---------------------- ----- ----- | | | ~~~~~~~~~~~~~~~~ | | = | |== ===== ==== ===| | = = | --- --- ----- ----- ------------ have fun finding it left wall invisible