Use the controls. If you reduce the z too much it glitches and I dunno how to fix it :( sorry. Should I make a JoyCon(I know how to that's why I asked) For orange collab only: Could we transform our game to 3d(probably not)
It took a lot of studying and researching(ten minutes) to figure out how to calculate z, this not as simple as my previous version, so you might have to now about z. The long code you see inside is just drawing the cube not complex at all. The z is the hard thing. So let me explain what z is, in simple version. Visible x = Your view = x/z Visible y = Your view = y/z didn't get it? It's life, sorry, figure it out on your own, this ain't a tutorial