This is kinda a side/test project i was working on for a new zombie survival I'm working on click and hold or space bar to shoot Green- normal 4 health grey- strong 6 health yellow- fast 2 health cyan- battle healer heals wall +2 | 10 heath green boss- normal 30 health grey boss- strong 50 health yellow boss- 20 health black boss- necromancer 50 health black - necromancer spawn 4 health i think game balanced now >:) any suggestions leave in comments
all made by me NEWER GAME OUT: https://scratch.mit.edu/projects/688086040/ update log: @5/2/22 speed got major buff (+1 health smaller hitbox increased speed) - added points - added boss - made starting health 5>7 @5/3/22 changed all speeds slower - added kill count - added ??? - changed boss health +10 @5/5/22 all boss health -5 - increased firerate .09 > .02 - increased spawn delay on all enemies @5/12/22 change necromancer spawn health 1.5 > 2 - added shop (more upgrades coming) necromancer spawn not effected by damage upgrade bc he weak - Admin codes: !spawn normal ~ !spawn fast ~ !spawn strong ~ !spawn normal boss ~ !spawn fast boss ~ !spawn strong boss ~ !spawn necromancer ~ !spawn b4 spawn ~ !health !points