Foxy will be simple nights 2 and 3. 4 makes it almost impossible. Still working out the AI Night 6 has no animatronics yet If you die, double click flag. When this game is finished, their will be plans of giving it a makeover in a copy. This version is only to be like a beta I suppose, so in the copy there will be more design, more realistic lighting, more unsettling atmosphere, full jumpscare animations, and (maybe taking on the challenge of actual minigames instead of cutscenes) ------------------------------------------------------------------ look around in the office, open cams, scan the vents, and don't let them get in! If Bonnie is in your office, just stare at him. He'll become uncomfortable after a while and go away. If The vent's motion sensors say that something is directly above you, find out who it is first. (Currently one vent animatronic) If you learn that it is Chica above you, then stare at your either of your monitors. She'll leave after thinking your'e unaware of her. If Freddy enters your office, your'e just a sitting duck wishing 6am will arrive soon. =========================================== Current animatronics: Bonnie, Chica, Freddy _____________________________________________ Future mechanics: Bonnie and chica will not be able to enter office within 4 seconds of each other. reason: There is a minimum amount of time to focus on an animatronic in your office. When the two enter your office within 4 seconds of each other, their won't be enough time to focus enough on one or the other, resulting in an unpreventable death... Save game reason: Nobody likes starting from rock bottom all over again for their mistakes. chance of additional vent movement reason: I would prefer the vent scanning be used, since listening to the amount of times there is vent movement to figure out where chica is could potentially defeat the purpose of motion scanning
**NOTE: this is not my project, made a remix of a friends to help him out with something so make sure you go check out his project