❆ Pictured: How oversaturated the Scratch website is with platformers. ❆ A big issue that has come up on Scratch lately is that it seems everyone is creating generic platformers. Of course, the fact that people are making platformers is not *bad*. ❆ However, almost every single platformer I see is basically the same. A cube with an eye (occasionally a cube with *two* eyes, how innovative) goes through a completely two-dimensional world without reason. There's rarely any story, and even rarer is an original set of graphics. ❆ Still, this isn't necessarily bad. I understand that platformers are a great starting point for coding, and it's good for new or inexperienced Scratchers to learn through imitation. ❆ HOWEVER. I am bored. ❆ I would like to scroll through my homepage and see something other than a generic, cube-eye plotless platformer titled "The Forest" or whatever the aesthetic theme is. I would like to see a lot more variety, and I would love it if platformers didn't make up 56% OF THE TRENDING PAGE. ❆ Something else about this issue that I personally find annoying is that well-known, experienced AND talented Scratchers are jumping on the bandwagon. They shouldn't need to create a generic platformer to give themselves a kick start. They've proven they can be original. And yet they continue to pump out generic, overused, sad games for a quick high or some easy clout. ❆ Another issue I find (it's probably just me that doesn't like this) is that ironically, quite a few of these generic platformers are titled "generic platformer". Like saturating Scratch with *more* platformers is going to help fix the issue. ❆ Please stop. ❆ Side notes: the projects labeled "not games" are a link to an external game created by the Scratcher and a well-executed animation, respectively. Also, platformers also include Geometry Dash variants. ❆ If you read all the way down here, congratulations! You have more patience than I do. #platformer because honestly nobody's gonna find this in the middle of all 1 billion platformers