This is a test for a "transformation" animation.
If you want to know how I made this, here's what I did (using the first transformation as an example): - I converted the asset to bitmap. - I made a 10x10 black circle in a new costume (also in bitmap), then copied and pasted it onto the asset. - I selected the "no color" option with the fill tool and clicked on the black circle. - I duplicated the current costume. - I repeated the three previous steps several times with larger circles (20x20, then 30x30, then 40x40, and so on) to make it look like the "hole" in the asset is growing. - I converted every costume back to vector. - I pasted the new asset into each costume, then sent the new asset to the back layer. - I pasted the face and limbs onto each costume and sent the limbs to the back layer. It might seem like a lot of work, but it's actually not that bad if you do it quickly.