Just click the flag, reccomend turbo mode Press the 0 key to put it into drawing with screen refresh(slower, but allows it to work in turbowarp to run much faster), press the 1 key to draw without screen refresh
Just a test for now A path tracer I made in shadertoy, but heavily simplified due to speed I can continue to port the shadertoy version to scratch here, but again speed Also I dont know why it looks different in scratch(the colors) compared to the same scene in shadertoy, but it does. Optimization reccomendations welcome