Controls: Aim with the [Mouse] Fire by [Clicking] or by pressing [N] Move with arrow keys or [W,A,S,D] Switch Guns Using [1...6] HUGE NOTE: I'm thinking that the mini-gun (3rd gun) is a bit too overpowered and I'm seriously thinking to remove it. The problem is that it can bring everything to a halt, since there is so many clones. It also takes away the recoil that the other guns had. Why find a gun with an extreme amount of recoil when you can just grab the mini-gun and fly? It also introduces twitching in both the enemy and the player. The enemy's mini-gun causes the gun to move up and down, and the mini-gun on the player causes it to twitch left and right. Tell me if I should keep the mini-gun or remove it from the game. I'm probably going to leave its stats and costume for others to play, but it may be too good to be in the game.
Credits: Thanks to @griffpatch for the platformer code and the background! Notes: Stick Figure Gun Test v1: Added @griffpatch platformer code, recoil and reload! Stick Figure Gun Test v2: Added several more gun models! Ideas for types of guns... Removed unnecessary costumes. Stick Figure Game v3 (HUGE UPDATE): Added all sorts of gun stats: Power, Speed, Size, Quantity, Reload, and Damage! Added the Enemy! Lots of bugs... Needs work... but at least the bare basics is done. Added player health! To Do: - Fix Enemy Bugs - Player Health Bar and Reload Timer - Levels and Gameplay - Final Boss...?