Retention: Increases the time you can use the weapon before sharpening again. Can upgrade 5 times Protection: increases the amount of protection of an armor. Can upgrade 4 times Unbreakable: Increases the time before item breaks. Can upgrade 3 times. Luck: You have a 10% chance of doubling the items you collect. Can upgrade 3 times Sharpness: Can pierce through multiple enemies. Can upgrade 3 times Accuracy: Arrows are more likely to go towards your crosshair. Can upgrade 4 times Curse of inaccuracy: Arrows are less likly to go towards your crosshair. Can upgrade 4 times. Feather fight: You attack faster but do less damage. Can upgrade 2 times. Ground pound: You do more damage but attak slower. Can upgrade 2 times. Curse of bad luck: You have a 20% chance of not getting the item you collect. Can upgrade 3 times. Feathered fall: When you fall, you take less damage as well as your armor. Can upgrade 2 times Flame: when attaking entities, they will light on fire for 5 seconds dealing 1 damage per second. Can upgrade 2 times. Reflection: When attaked by a projectile, there is a 50% percent chance it will rebound(You still get damaged). Can upgrade 3 times.