Welcome to a Scratch simulation, made inside of Scratch Variable's don't do anything yet This Scratch simulation will include 5 variables in the future (If it's not, then click on the type box) NOTICE: If you click on a block, make sure the cursor is in the type box before you start typing -~-~-~-~-~ -~-~-~-~-~ -~-~-~-~-~ -~-~-~-~-~ -~-~-~-~- You have 5 variables. The variable names are A, B, C, D, and E When it asks to give an input, you can put a number or a variable How to use: Press Q to delete all code Press W to delete last of code Press E to delete specific block Press R to reset sprite Click on block to add it to end of code (Add inputs or select an option if prompted) If trapped is enabled, then the sprite cannot go outside of the project If looped is enabled, then the code will repeat forever until the stop sign (in-game) is clicked Click the green flag (in-game) to start/refresh Click the stop sign (in-game) to stop Blocks: A - move ( ) steps B - go to x: ( ) y: ( ) C - change x by ( ) D - change y by ( ) F - turn left ( ) degrees G - turn right ( ) degrees H - point in direction ( ) I - set x to ( ) J - set y to ( ) Failed and non-implemented blocks: Glide ( ) secs to x: ( ) y: ( ) - This isn't used due to a Scratch bug that makes the glide block super laggy if it's running without screen refresh. It took me hours trying to figure out a way to fix it. I got really close, but I removed it since it would never work.