★ CONTROLS ★ ● Move: Arrow Keys ● Shoot: C ● Shrink: X ● Switch Weapon: 1 (Seeds), 2 (Needle), 3 (Missile) Inspired by Cuphead's PLANE levels! If you liked this, check out my other Applehead games! The Saw (Next Up!): https://scratch.mit.edu/projects/252727865/ The Tree (Most Recent) https://scratch.mit.edu/projects/1007710664/ The Pin (The Original) https://scratch.mit.edu/projects/200148611/ Walkthrough (kinda outdated): https://scratch.mit.edu/discuss/youtube/C3sx9cOs5yU/
Based completely on Cuphead! NEW V5 UPDATE: Scroll to the bottom for more info! (made 8/21/2026!) * * * * no advertising please * * * * Music: Aviary Action (Wally Warbles) by StudioMDHR Duck Hunt from Nintendo Some sound effects from @PizzaGut and their project https://scratch.mit.edu/projects/178944041/ Damage Sound Effects from CalebCity on YT! Check out the newest game in the Applehead series! https://scratch.mit.edu/projects/1007710664 Or, check out the Studio with all the bosses! https://scratch.mit.edu/studios/27412805 Update 2/16/23 Completely revamped Expert difficulty (and Pain difficulty) to be more like Cuphead's Expert difficulty. Applehead still does slightly less damage than Normal, but The Bird's attacks are generally harder to dodge, with projectile attacks having more and larger projectiles and regular attacks being significantly faster or following you for longer. New Quality improvements: Added a second phase for the Sun when The Bird changes to Phase 2 Changed up how the Moon looks Added a sound effect when Applehead shrinks and grows Made Applehead's bullets deal less damage and have a different sprite when small Made the BAWK! attack have a slight tell before he shoots rather than shooting instantly, which should make the fight more fair Added some extra Mini Flaps on Expert and PAIN difficulty, good luck! Update 4/2/26 Added a LOT of sound effects to make the game feel more polished Filled in the empty spot in the background Added some visual effects between phases to make gameplay more clear Update 8/21/26 Overhauled and improved practically EVERYTHING about the game Changes include: - Outline around Applehead - COMPLETELY remade animations for The Bird Phases 1 and 2 - Updated visuals for stuff in Phase 3 - Updated Difficulty Select screen - Updated Death Message screens - Visually changed the Sun - Updated the background - Added modernized versions of certain UI elements from Applehead: The Tree (Health Bar, Shot Selector, Grade Screen, Game Over Screen) - Added a couple new sound effects - FINALLY fixed the oversight where the Air Mine in Phase 3 still had an active hitbox and could hurt you after reaching the left edge of the screen despite being completely invisible Essentially, this update was made to finally bridge the gap in quality from this project to my newer Applehead games! I plan on doing an update like this for ALL of my Applehead games in the future, so stay tooned!