press flag twice to remove nightmares UPDATE broken stuff, controls, suggested things for YOU to change, and suggested/next updates: bugs: - when hp is below 10 it says 00. reason: ???, will be fixed if the problem is located - switching between red (or yellow) and A blue soul can give the player extra momentum. reason: blue code gravity, will be fixed later things you can change (easily): -opponent -attacks -soul -controls -stats things you can modify (quickly): plz put suggested updates in the comments controls: FLAG = restart R or FLAG = red/dettermination O = orange/bravery (WIP) B + O = jumping orange/integerty&bravery B = blue/integery B + Y = blue with a gun/integerty&justice Y = yellow/justice Y + G = storyshift undying green/justice&kindness (WIP) G = green/kindness (WIP) P = purple/persaveranse (WIP) C = cyan/patice (WIP) Z = ability/dialog/select (there's only ability right now and it is on yellow) SPACE = death animation suggest an update in the comments because I can't think of anything this is made for bloxtrust which is the reason it's so basic suggested updates: next updates: -sprites -music that fits -menu -starting menu -fixed box -souls and mixed souls (example: blue + orange = jumping orange) : ) : ) STILL CHILL ( : ( : sand ut real
notes, credits, and updates: notes: hp bar, box, and souls are still WIP (also anything that says WIP in controls mean it doesn't work) credits: box: @Swappy-Sans (I modified it to be slightly less laggy for some reason) bloxtrust: myself and @creatorare music: https://www.youtube.com/watch?v=-DCUPmLmFrk and https://www.youtube.com/watch?v=0_eMQQ_escQ (it doesn't really match with any of this) updates: update 0 - the project - March 1st update 1 (box update-1) - even more broken box - a few hours after [update 0] update 2 (hp update-1) - hp - March 2nd update 3 (hp update-2-1) - attacks - March 3rd update 4 (hp update-2-2) - small hp bug fixed - slightly after [update 3] update 5 (soul update-1-1) - yellow soul - March 8 update 6 (big update-1) - damaged changed from message to variable, fixed small bullet bug, bullet speed increase, placeholder music (in credits), and placeholder death, that is a lot in an update (also "March" on all update dates has been capitalized) - March 8th update 7 (souls update-1-2) - bullet faces right instead of up so it can go in any angle for mixed soul stuff idk what I'm gonna do with it, and the ability to press the flag after dying (if you died and pressed the flag you would be invisible, I'm not sure how I forgot to do that) - March 29th update 8 (souls update-1-3) - more soul sprites also hp goes down to 0 - March 30th update 9-1 (hp update-3-1) - attacks are now colored (also the message in the code is changed) - I forgot update 9-2 (hp update-3-2) - attacks are slower to prevent the attacks from breaking, green attacks added (it also gives the player a shield), code sorted, bugs added into instructions, if you swap to yellow and swap back to red it will no longer give you the ability to shot while red - I forgot update 9-3 (hp-3-3, souls-1-4), - changed how the hp counter and hp bar work, max hp variable, soul variable, the yellow soul doesn't use 5 messages anymore, made it easier to change the script, did things to prevent lag, and finally added update types, - June 11th update 10 (box update-2) - remade someones script (I had permission) update 11 (soul update-2) added blue, blue+yellow, changed soul changer code, - September 2nd update 11-2 (big update-2) - death animation, hp bar remake, jumping orange, updated bug counter, added karma (dose nothing yet), opponent (easy to change), - September 7th update 11-2.0001 - changed opponent stuff you probably didn't read all of this