Josuke: Q: summon stand WAD: move P: pose Stand: E - Barrage ( 5 sec ) R - Big punch ( 5 sec ) T - Kick barrage (5 sec ) Z - Plundering bubble ( 10 sec ) - If it hits the ground it'll 'steal' the 'friction', which'll cause the dummy to slide. If it hits the dummy, it'll 'steal' it's 'sound', so when you hit it, no sound will come from it. X - explosive bubble ( 10 sec ) - Follows mouse pointer. Press c to detonate, or it will detonate after a certain amount of time
Credit to givemet0es for the Stand, Player, Visual effects, and Dummy base code. Might add more stuff to it, idk. If you want something else to add on to this, tell me in comments.