This is an undertale game that uses no events, control or variables. Based on a platformer that uses a similar concept. Also, you will SEE variables in the project, but I didn't use them. I used blocks that have the same roles as variables or events, but I didn't use any from the Events, variables or control category. Note: If you are using the LEGO or makey makey, some things will happen Also, as well as the game I've also created a stop sign detector that uses no control, events or variables
I will add more later (Such as more attacks and something to happen if you die) **UPDATE** - Game over screen added - More attacks added - Smoother gaster blaster animation