Please use sound--the sound indicates your bond with other characters and the story progression! <Unfinished. Hope to finish soon!> *Characters will meow when you first talk to them or during a cutscene. -->Soundtracks individual to each character will play when you talk to them not during the above events. The sounds will change depending on your age or relationship to that character. >Things to finish< ~Additional Clans ~Character dialog and coding ~Additional characters ~Becoming a medicine cat ~Den and button coding ~Mini-games ~Reedstripe's stories ~Hunting and herb gathering ~Falling in love and getting a mate ~Having kittens ~Moon cycle ~Day and night ~Character brightness
Art and characters by me. Some scenes and music by Scratch. If you have any questions, please let me know! --Songs are created by me using Scratch :) {NOTES: 1. The songs key, quality, instrument, and title all revolve around the character from the beginning but adapt to your cat's bond with that person. 2. If the key is major, minor, or neutral as the story progresses, it describes how positive or negative your relationship is. 3. Families share the same key--and so does your spouse and kits if you have any. The main character is in the key of C. 4. Instruments and song titles are based on the character's name and attributes. 5. The tempo and length of the song will change as the character ages.} [SONG TITLES] ~"Smooth Silver" for Silverstar. +If you don't say anything for the gender you will be a she-cat. If you don't pick a name Silverstar will pick one for you. ...Yes, they can talk from birth. Quickkit's words for her game are Warrior suffixes. (Like splash, heart, tail, dapple, jaw, leaf, etc.) Use arrow keys to move or click on the dens/arrows on screen. ++ Inspiration from Falcon Development (creators of Cattails and Cattails: Wildwood Story), The Legend of Zelda, Tormad Gavin, Bluey Soundtrack and Tim de Man.