Decided I'd try to make a battle engine for a small game or something bigger even. So far there's just two attacks, an enemy that will have one basic attack, the player(you) who can attack the enemy with the two attacks, and their health bars. To attack, you simply must click the attack buttons presented to you. You have to wait a certain amount of time after you choose the attack since it will need to 'recharge.' I figured if it were to be used in a game, you could maybe use upgrades to lower this buffer time. All it is for now is the battle engine though. So if you have any attack ideas or some feedback, feel free to leave something in the comments.
Sprites made in Piskel Coding made by @Segamega90 (me)